- cross-posted to:
- planetdyne@fed.dyne.org
- foss@beehaw.org
- hackernews@derp.foo
- cross-posted to:
- planetdyne@fed.dyne.org
- foss@beehaw.org
- hackernews@derp.foo
TLDR: Companies should be required to pay developers for any open source software they use.
He imagines a simple yearly compliance process that gets companies all the rights they need to use Post-Open software. And they’d fund developers who would be encouraged to write software that’s usable by the common person, as opposed to technical experts.
It’s an interesting concept, but I don’t really see any feasible means to get this to kick off.
What are your thoughts on it?
Yeah, 100%. At this point the resources invested in MacOS / iOS have probably exceeded even the decades of work they were able to leverage by starting with FreeBSD / NeXT / Mach / whatever else.
(Edit: Actually, not 100% true. Macs are still very BSD-like under the hood; I actually really like development on Macs because I can basically treat them as BSD systems with unusual package management and a fancy GUI. For that reason they’re far preferable for me over Windows or pre-OSX Macs. But yes, your point is well taken that iOS development at this point has far eclipsed anything they started out from in terms of LOC and time spent.)