I’ve been playing a bunch of narrative games like “Suzerain”, “The Life and suffering of Sir Brante”, “We. The revolution”…

While I did enjoy playing them, I always found myself disappointed at one point or another with the writers taking a stupid stance on some issues like revolutionary violence for example, or even cold war style anti-communist propaganda for some of them.

So I’m curious to know if anyone has had a better experience with this kind of game. Where you can go as far as you want and the game at the very least won’t judge you.

PS: I know Disco Elysium, it’s one of the few exceptions to this issue.

  • Frank [he/him, he/him]@hexbear.net
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    10 months ago

    I always cite Red Faction Guerilla as the only good communism game, because it’s just “We’re doing a protracted people’s war and terrorism is both politically useful and morally justified” for 30 hours. You start out fighting in the wretched industrial periphery among rebelling union miners, the eponymous Red Faction, and the final level isn’t some giant secret army base or whatever bullshit; It’s the suburbs. Throughout the entire game you’re ambushing barely veiled Space America with IEDs and rocket attacks, demolishing checkpoints and bases, and I don’t really ever remember it saying “actually revolutionary violence is bad and we should do some peace accord bullshit”.

    Spoilers for the ending;

    spoiler

    The final act involves securing a nano-tech super weapon, sticking it on a missile, and disintegrating an American~ Ultor space aircraft carrier with the loss of all hands, ending America’s Ultor’s grip on Mars.

    But strictly narrative? No, I can’t think of any.