Dropdown list connected to a variable in easy Perchance form.
@dlcnate1@lemmy.world here you go: https://perchance.org/l5eodd9qir#edit There is your thing and these are what is edited:
dropdown = {import:dropdown-list-plugin-v1} playerclass = mage //setting a default dropdownlist variable = playerclass list mage priest wanderer fightingman thief classgearpack some lockpicks in a [leatherstyle] tool roll<br> [thief] ^[playerclass == "thief"] well used whetstone<br> [fightingman] ^[playerclass == "fightingman"] [leatherstyle] book with arcane writing<br> [mage] ^[playerclass == "mage"] [leatherstyle] book with religious iconography<br> [priest] ^[playerclass == "priest"] map of the area, incomplete but fairly detailed<br> [wanderer] ^[playerclass == "wanderer"]
that stuff in classgearpack makes it so it only does that option if playerclass is specific things. did i make the rest of it structurally understandable enough? anything else i should add?
wow, that looks a lot easier than the stuff i tried to do…
that’s working like a charm, now is there a way i can have a random option in there, that doesn’t call for a specific one?
done. just add an entry in the list named random or Random or RaNdOm or any capitalization of random and try it :)
if you want it some other way like to be able to custom name the option please say! :)
also just made an ability to set an initial selection and about to add a ‘remember’ option to remember what it was last time the page was visited
so optionally something like this tho u dont have to use any of the extra stuff:
dropdownlist variable = playerclass list mage wizard sorceress enchantress witch priest cleric druid warlock saint paladin random initial = saint remember = true
anyway, doing remember now and say anything else you want
thanks, this has been very helpful and the generators are much better now because of it.