bunny-vibe bnuuy bunny-vibe

reisen-dance It’s like if Touhou had a baby with FF14 raid mechanics. Everything is adorable. It’ll make you hate your friends for coming near you when they were supposed to stay away, and it’ll make you hate them 5 seconds later for running away from you when they were supposed to stack. I highly recommend it. It might even be a fun game to try to get some people from here to play together, since it’s pretty low time investment, intuitive, and doesn’t necessarily require voice chat. (It’s better with voice chat, funnier without it)

bunny-cop all-ears reisen-dance bugs-stalin

      • SkeletorJesus [he/him]@hexbear.net
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        7 months ago

        FFXIV’s high-end content is, without a single question, something that you’ll want a regular group for. I basically quit because I couldn’t convince my friends to keep playing. Partyfinder isn’t usually toxic, but it’s always draining because high end content doesn’t really let you “carry” somebody and if a single person leaves then you’ll most likely be starting fresh with another person who has never done the encounter before.

      • booty [he/him]@hexbear.netOP
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        7 months ago

        Yeah, in MMOs it’s expected that you’ll study up and not waste everyone else’s time with your learning because you’re largely playing with complete strangers that you’ll never meet again and everyone just wants to get it over with. But in this game you’re playing with max 3 other people, runs are quick, and nobody’s likely to be in a huge rush either way. Also, unlike in a ffxiv EX trial, it’s pretty difficult to fuck up enough that you end the run on your own. If you’re messing up other people and getting them killed, most likely you’re getting yourself killed before them, and your teammates can then keep going in a slightly easier fight since they don’t have to play around your unpredictability. Then you can spend your respawn time studying how they do the mechanics, which might help you handle it better once you do respawn. Or they might finish up the fight without you depending on how far along it was.