doublepepperoni [none/use name]@hexbear.net to games@hexbear.netEnglish · 12 hours agoNintendo's suing Palworld (for real this time)www.nintendo.co.jpexternal-linkmessage-square88fedilinkarrow-up187arrow-down12cross-posted to: nintendo@lemmy.worldgames@lemmy.worldgames@sh.itjust.works
arrow-up185arrow-down1external-linkNintendo's suing Palworld (for real this time)www.nintendo.co.jpdoublepepperoni [none/use name]@hexbear.net to games@hexbear.netEnglish · 12 hours agomessage-square88fedilinkcross-posted to: nintendo@lemmy.worldgames@lemmy.worldgames@sh.itjust.works
minus-squareUlyssesT [he/him]@hexbear.netlinkfedilinkEnglisharrow-up6·edit-27 hours agoI haven’t even looked much into Palworld, but what I did get from marketing blurbs was “what if Pokemon… but edgy and grimdark?” Those Schrodinger’s Asshole claims that the marketing isn’t the game’s intended way to play seem rather after the fact to me. I heard similar bullshit about the “Postal” series and how a player didn’t have to do any edgelord atrocity enjoying at all if they chose not to.
I haven’t even looked much into Palworld, but what I did get from marketing blurbs was “what if Pokemon… but edgy and grimdark?”
Those Schrodinger’s Asshole claims that the marketing isn’t the game’s intended way to play seem rather after the fact to me.
I heard similar bullshit about the “Postal” series and how a player didn’t have to do any edgelord atrocity enjoying at all if they chose not to.