• Hazzard@lemm.ee
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    9 hours ago

    I mean, Souls is accessible to you, it sounds like it just isn’t for you. There are tons of games that I wish were made in a way that I’d enjoy more, features I’ve disliked, etc. But in almost all of those cases, someone loves those features the way they are, as is.

    Like, for example, I don’t love JRPG combat. I would love to play and enjoy Persona 5, but eh, I’m just not interested in investing in those systems to play that game. But that game is beloved, as is. I would never go petition Atlus to make Persona 6 into a Soulslike so that I “could” play it.

    And that’s great, there are a ridiculous amount of great games coming out every year, far more than I or basically anyone but full-time streamers have the time to play. So just… go play what you like?

    Trying to make games that are “for” everyone is how we end up with soulless bland titles like Ubisoft keeps pumping out. Good games have to take risks, and make interesting decisions that alienate some and engage others.

    • pathief@lemmy.world
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      2 hours ago

      I enjoy souls games and I’m okay with their difficulty but I honestly don’t get how the possibility of an easy mode upsets so many people. It doesn’t require much development time, if any, to scale down enemies.

      This isn’t like implementing something that doesn’t exist or that fundamentally changes the gameplay. Scaling already exists.

      It has literally 0 impact on your experience and would allow others to enjoy the game as much as you do.

    • BroBot9000@lemmy.world
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      9 hours ago

      Exactly!!!

      Not every game is made for you!

      Don’t like the gameplay or the challenge, you are welcome to switch to something else.

      Why do people expect everything to cater to their preferences?