• vxx@lemmy.world
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    9 days ago

    Isnt any source Code considered a company secret? I know no company that would allow company secrets on personal PCs.

    I cant believe I defend Bethesda that i’ve been shitting on since Fallout 4.

    • paultimate14@lemmy.world
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      9 days ago

      Tim Cain worked for Interplay on the original Fallout games. Not really relevant to Bethesda.

      Also this is an old story with a happy ending. The source code is not lost, and it’s possible it may get released at some point if it hasn’t already.

      • vxx@lemmy.world
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        9 days ago

        Im pretty sure you arent supposed to send company secrets over Email as well

          • vxx@lemmy.world
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            8 days ago

            What did you try to say then? I don’t get the idea behind the comment.

            Btw, if I logged into my Email Account from a private device, I would get in huge trouble. Arent companies usually like that when it comes to IT?

            • apfelwoiSchoppen@lemmy.world
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              8 days ago

              They are not, generally, no. And as you know, whether you send secret info or not, company secrets can be stored on any number of devices, phones/laptops/etc.

  • Verdant Banana@lemmy.world
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    9 days ago

    If you’re wondering why he didn’t just go rogue and save everything anyway, Cain noted ownership disputes are not to be taken lightly: “They told me to destroy it. I did … When you’re being threatened with a lawsuit, you delete it all.”

    democracy fails when people fail to stand up

    Cain bent over as soon as they whipped it out

    • anomnom@sh.itjust.works
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      9 days ago

      So we need a network of IP lawyers to defend little guys against the huge publishers. A game isn’t worth civil (actually it would probably be criminal) liability and a resulting personal bankruptcy over.