My background is in telecommunications (the technical side of video production), so I know that 30fps is (or was?) considered the standard for a lot of video. TV and movies don’t seem choppy when I watch them, so why does doubling the frame rate seem to matter so much when it comes to games? Reviewers mention it constantly, and I don’t understand why.
One part is that a higher frame rate has less latency. At 30fps, every frame comes in around 33ms. At 165fps, that delay is reduced to roughly 6ms.
The other simple answer is just the advantage of more visual data over time.
TLDR: I like it when the game’s motion is smooth