NailBunny [she/her]

I like computers and all the dumb bullshit that makes them work. I’m also a big fan of horror literature, especially of the cosmic variety, and always appreciate recommendations! hexbear-trans

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Joined 1 year ago
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Cake day: August 11th, 2023

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  • I absolutely love classic roguelikes. I didn’t love ADOM despite playing it a fair amount, but I do love DCSS, Caves of Qud, Cogmind, Cataclysm, and quite a few more, albeit to a lesser degree. I love games that demand you learn their systems inside and out to even have a chance at winning. I love the sense of stakes that roguelikes create and the experiences that emerge from the fear of losing everything. I also generally tend to be quite critical of heavy RNG elements in roguelikes and I fucking hate deckbuilder games in general, but I like having to measure and mitigate the risk of unexpected and unfavorable situations on the fly and come up with impromptu solutions to interesting problems. Loss is expected, and while you can learn from loss, sometimes you’re left feeling like the cards just weren’t in your favour, and I think that’s something that a lot of people who play these kinds of games just come to accept. A lot of people see it as senseless masochism, but in my experience with the games I’ve listed above, losing can genuinely be fun. There is a sense of loss, but these games to me are also in part story generators. I’ve had many experiences in all of them that I remember very fondly, and a lot of those stories end with loss.

    My particular fixation with them might be because of autism though. I have well over a thousand hours in several (probably multiple thousand in Cata) and tend to come back to them for comfort, so I probably just really like bad games






  • I think Dwarf Fortress’s Steam release, for all its issues, has made it a lot more accessible to a casual audience, especially in the wake of the great success of games like Rimworld. That said, it’s still quite an undertaking to pick up and learn. Cataclysm has definitely always been a hard sell to others, though. Usually, their interest wanes as soon as they look up a screenshot. On the rare occasions that I’ve convinced someone to boot it up, they’ve just walked into the sight range of a mi-go or something and immediately died and lost interest. There’s so much to talk about when it comes to both of them, but no one to talk about them with :(


  • Deadly Premonition. It has a cast of very charming and surprisingly well written characters alongside a fascinating mindfuck of a story that is very much unlike anything else I’ve ever experienced. Heavily inspired by David Lynch’s Twin Peaks and the closest I’ve seen another piece of media come to recapturing its dreamy, surreal vibes. Has a cult following despite being an absolutely shit game by all reasonable metrics. The combat is atrocious, it’s unfathomably buggy, you’re forced to drive between locations in a janky ass car, and the driving is like pulling teeth. It’s really quite an unpleasant game to play for many reasons, and that’s if you even get the game to run; the PC port is basically unplayable and requires a fuckton of fiddling on newer systems. Despite all that, it’s an experience I remember very fondly. Just don’t know if I’ll be booting it up for another run in the next decade.



  • Yes, I acknowledge the system is broken, our democratic rights are actively being whittled away as we are pulled deeper and deeper into the maw of a beast that treats us as expendable resources meant only to line the pockets of the ultra-wealthy. We’re given the smallest necessary concessions by a slew of invariably corrupt political hacks to placate the masses and obfuscate atrocity after atrocity in their endless quest for the violent exploitation of every living being below them.

    THAT’S WHY I VOTED DARK BRANDON THIS ELECTION, BLUE WAVE ROLLLLLL