- cross-posted to:
- planetdyne@fed.dyne.org
- foss@beehaw.org
- hackernews@derp.foo
- cross-posted to:
- planetdyne@fed.dyne.org
- foss@beehaw.org
- hackernews@derp.foo
TLDR: Companies should be required to pay developers for any open source software they use.
He imagines a simple yearly compliance process that gets companies all the rights they need to use Post-Open software. And they’d fund developers who would be encouraged to write software that’s usable by the common person, as opposed to technical experts.
It’s an interesting concept, but I don’t really see any feasible means to get this to kick off.
What are your thoughts on it?
Note that Apple’s OSs have very little to do with BSDs unless you deem coreutils the only criteria for an OS’ quality.
Yeah, 100%. At this point the resources invested in MacOS / iOS have probably exceeded even the decades of work they were able to leverage by starting with FreeBSD / NeXT / Mach / whatever else.
(Edit: Actually, not 100% true. Macs are still very BSD-like under the hood; I actually really like development on Macs because I can basically treat them as BSD systems with unusual package management and a fancy GUI. For that reason they’re far preferable for me over Windows or pre-OSX Macs. But yes, your point is well taken that iOS development at this point has far eclipsed anything they started out from in terms of LOC and time spent.)