The conversation in question:
“Hi, you must be Neslon! I can’t believe you’re finally here! I’m Bloom, your future teammate in the Resistance, by the way. I figured out we could spend some time together to check if we have a compatible vibe. You know, to build our dynamic duo. How does that sound to you?”
lmao love to build a dynamic duo in the “resistance” by just hanging out.
Why did Ubisoft think this was so good that they had to share it
oh cool procedurally generated dialogue
just what i always wanted after playing skyrim’s hit and critically acclaimed radiant quests