I thought this game was well known but I haven’t seen almost any mentions of it recently. It’s very weird for a FOSS enthusiast not to advertise one of the best open-source games of all time so here I am trying to make it spoken about again.
Disclaimer: this game may be addictive for some individuals. Player discretion is advised. If you notice any symptoms of addiction while and/or after playing the game, stop playing immediately and consult with your doctor. Untreated gaming addiction may result in severe consequences such as digestive disorders, social behavioral disorders, loss of job, and depression.
I wouldn’t call the game ‘extremely high difficulty’, it even has some easier levels early on (at least when I played it a couple of years ago). I’m not a regular tower-defense or sim game player and I was able to complete Serpulo. It can be a challenging puzzle at times, but it’s not a game I’d feel a need to warn people about difficulty-wise.
Disclaimer: this game may be addictive for some individuals.
Seconding (although I have a tendency to marathon the campaign of any game I think is excellent). No need for predatory tricks like loots, this is just a damn fun game.
It’s very weird for a FOSS enthusiast not to advertise one of the best open-source games of all time so here I am trying to make it spoken about again.
IIRC I found it in a ‘top 100 FOSS games’ list because it was one of the first which wasn’t an open-sourced cloning of an existing game. No disrespect for clones and adaptations at all, but it’s extra special to see original softwares so good that even people who don’t care about FOSSness would use them.
it even has some easier levels early on
Yes but that’s the thing. The difficulty increase is probably one of the highest in the game industry and all levels except for the first ones are quite hard. Also this is not just from my experience. I read an article about it somewhere in the past.
but it’s extra special to see original softwares so good that even people who don’t care about FOSSness would use them.
I looked into Mindustry after seeing it on a pretty big gaming YouTube channel (Real Civil Engineer) and there was quite a discussion about it so I would say it’s a very successful indie title in general. That’s also why it’s a perfect advertiser of today’s FOSS (alongside with YouTube downloaders lol).
It’s great and all (it really is), but the target audience was just presented factorio 2.0 (and space age), so we’re busy for a few months.
Sorry didn’t know that. I’m not interested in Factorio because imo it looks terrible.
EDIT: I’m gonna open an issue so Lemmy lets OPs edit and delete comments on their posts. The amount of argument on here is too bad for a standard centralized moderation model.
I’m gonna open an issue so Lemmy lets OPs edit and delete comments on their posts. The amount of argument on here is too bad for a standard centralized moderation model.
That’s a bad idea.
The person you’re replying to was just making a comment that alludes to the fact that people who like this genre get addicted to other games. It was a light-hearted comment and you’re the one who got negative first. People asked you to elaborate on your negativity and you got defensive. Now you’re doubling down on that defensiveness. I get it. I’ve been there. But come on, man. I think everyone’s got the same interests in mind here.
I’m not interested in Factorio because imo it looks terrible.
What do you not like about it?
He just told you: “it looks terrible.” And he’s not wrong; Factorio’s art really does kinda suck.
Man I love factorio’s art, had no idea people thought it was bad. Maybe at release. But there’s alot of attention to detail in the sprites, even the trees sway gently in the breeze. You don’t see that often in other games of a similar style.
It’s the color palette. It’s genuinely terrible. The pixel art itself looks pretty good but those colours just kill it.
Edit: god damn UK phone… color not colour.
I don’t think it necessarily sucks. It’s just old and I’m not a fan of it.
It looks like the “good enough” placeholder art that devs put in before they get around to hiring an actual artist. It’s serviceable to understand what things are and what’s happening, but there’s no style to it.
there’s no style to it
I mean, it depends on how you are defining “style”, but, to avoid being pedantic, I actually think that it does have a style, and a very recognizable and unique style at that. It has a very maximalist, industrial, gritty look to it that I love. Everything is so hyper-detailed in model design, texture, and animation. It all fits a very specific aesthetic. It’s completely fine if that aesthetic is not to your taste, but I think it’s disingenuous to say that it has no style at all.
This ia exactly on point. I have never played Factorio but can recognize it from any screenshot from its style.
I personally disagree, I really love the dramatic sprite style they’ve gone with. Everything’s so hyper industrial with lovely details when you zoom in.
It’s also so wonderfully mechanical and smoothly animated. Might not hit for those that didn’t grow up with similar styles or something.
It is my understanding that Factorio’s art is 3D modeled and rigged, and then 2D animation frames are captured from that so the game doesn’t have to actually render 10,000 inserters every tick.
Factorio’s art really does kinda suck.
I will restate the original question: What do you not like about it?
Graphics. I hate old games.
I hate old games.
Is 2020 considered old…?. I understand that the game was available for some time prior to that, but during that period Factorio was in early access. 1.0 came out in 2020, and I am treating that as the full release, and everything prior to that is beta testing for development.
Man I really don’t get this viewpoint at all…
That is understandable
I don’t understand. You think Factorio is visually not pleasing but Mindustry is? Are you for real?
I like both games but this is subjectively true. I think a lot of people would find the art in Mindustry a lot easier to look at.
Seconding, Mindustry is much more visually pleasing to me than Factorio. From the screenshots I’m looking at, Factorio’s graphics just don’t have consistent composition, so elements in the same image look out of place. Shadows aren’t even going in the same direction or logical lengths, and only sometimes they’re pure black giving weirdly high contrast in certain objects and not others. Many environments are various shades of puke colors. The perspective looks weird to me, as if we could turn the map 90 degrees and then all the buildings would look like the leaning tower of Piza.
I would compare and contrast between the original Fallout, perhaps, or as Captain Aggravated here else said, “Factorio does look like Age of Empires with a 3 pack a day habit.”.
Now, whether these are problems or style is a matter of opinion, and furthermore whether it should have an appealing style (as Cpt. Agg also said, pollution is a theme in the game) but some of those points are objectively straying from conventionally appealing elements.
Shadows on other planets go in different directions just look at photos taken on the “moon”.
Yes. Mindustry has a decent style and its minimalism makes it less time-dependent. On the other hand, Factorio looks pretty much disgusting to me.
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Factorio does look like Age of Empires with a 3 pack a day habit. And given pollution is a major mechanic in the game it’s on theme.
Mindustry meanwhile has the look of a game you’d find on one of those old 101 games on 1 CD! complilations you’d find back in the 90’s, and yet it runs…well like every other game that’s ever been packaged as a .deb.
I don’t really hitch horses with a game whose main gameplay loop involves keeping an eye on things that are off screen.
Spicy take around these parts.
I like how other people are being nice about it. Makes me have a little hope for humanity.
You’re objectively wrong though.
Makes me have a little hope for humanity.
Don’t fall into that trap. There’s no hope for it.
You’re objectively wrong though.
Objectively? Hmm give psychological research papers please.
Even as someone who doesn’t usually play the genre it’s a fantastic game
I’m gonna open an issue so Lemmy lets OPs edit and delete comments on their posts. The amount of argument on here is too bad for a standard centralized moderation model.
LMAO you’re waaay too thin skinned to be given that sort of power. There is just some polite discussion of Factorio’s graphics going on.
You should probably just leave Lemmy if you’re that hyper sensitive to any form of disagreement.
There we go again. I’m fine with disagreement but I’m not fine with the kind of expressing it that the modern society (and especially the American society) has fallen to. There are some people here who are discussing it very nicely and I respect it a lot but others are much more questionable. FYI my “hypersensitivity” is an expression of my different opinion on how disagreements should be done and is what I’m very proud of. Now bring that downvotes on. I haven’t had a good laugh in a while.
Ahh yes comments so deserving of being deleted or edited by hyper sensitive authoritarians such as
What do you not like about it?
my different opinion on how disagreements should be done
Let me guess, all people should disagree the still unspecified way that you alone are aware of, so anything and everything remains free for you to censor because you made a post?
You’re going to have a bad time on the internet snowflake.
Gave it a shot this morning, I could see myself missing buses. However, I do really dislike mobile interfaces. My thumb is too wide to reliably click things
it works great on desktop using mouse too
My thumb is not even that big but I still miss type.
I highly recommend this game! I played through it with a friend and really enjoyed it. I think I recommend it with more than one player
Unironically, I had to delete this game from my phone because I wasn’t getting work done. This game slaps.
Same, I played 8 hours in two work days (this is huge for me who usually plays 8 hours a month). This game is addictive as hell
I found out about it on Android first but had a hard time with the interface. I put it on my PC and am now fully addicted.
Definitely interested in trying this one out. Haven’t dove into the FOSS games category yet
Thanks. Just picked it up on f-droid. Last update was 14 months ago, so I guess it’s been balanced to perfection.
Well not really difficult, after you realize that you can put down buildings while on pause. The first few levels are easy tower defence… Later on you can win every level by building mid tier flying robots (iirc). Still… Great game!
There are definitely some maps on the new planet where I seemingly realized that pausing was strictly necessary as the waves start overwhelming the defenses and units to the point that I either run out of resources or they somehow sneak one drone in that wrecks havoc on the supply lines that are already packed with not enough space to add the turrets that can deal with the advanced units. Eventually, it really became a race to finish as fast as possible. Also, the staggered unlocks or limited resources on some maps were brutal.
Excellent game - highly recommend
Don’t forget the amazing Soundtrack
Wow this game is great! Who couldn’t enjoy something like this?
Who couldn’t enjoy something like this?
FPS players?
are there people that only play FPS?
Idk but FPS players’ preferences usually should be quite far from games like Mindustry.
I love a good FPS and I loved Mindustry.
Oops, fare point.