Zarlin@lemmy.dbzer0.com to Open Source@lemmy.ml · 1 year agoGIMP 3.0 Releasedwww.gimp.orgexternal-linkmessage-square203linkfedilinkarrow-up11.01Karrow-down13cross-posted to: planetdyne@fed.dyne.orggimp@lemmy.mlfreesoftware@lemmy.zipfoss@beehaw.orgOpenSource@europe.publinux@lemmy.worldopensource@programming.devgimp@lemmy.world
arrow-up11Karrow-down1external-linkGIMP 3.0 Releasedwww.gimp.orgZarlin@lemmy.dbzer0.com to Open Source@lemmy.ml · 1 year agomessage-square203linkfedilinkcross-posted to: planetdyne@fed.dyne.orggimp@lemmy.mlfreesoftware@lemmy.zipfoss@beehaw.orgOpenSource@europe.publinux@lemmy.worldopensource@programming.devgimp@lemmy.world
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkarrow-up1·1 year agoNice. I wonder if they’d be open to rewriting portions in Rust to catch these types of issues with the compiler instead of the user. I’m willing to help if someone else gets the devs on board.
minus-squareMana Oatbun@jlai.lulinkfedilinkarrow-up1·1 year agoIs this what Rust is about? If so that’s a nice perk!
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkarrow-up1·1 year agoYeah, pretty much. A segfault happens when you access memory incorrectly, and Rust is all about correct memory access.
Nice. I wonder if they’d be open to rewriting portions in Rust to catch these types of issues with the compiler instead of the user. I’m willing to help if someone else gets the devs on board.
Is this what Rust is about? If so that’s a nice perk!
Yeah, pretty much. A segfault happens when you access memory incorrectly, and Rust is all about correct memory access.